Corruo

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Corruo

Build: v1.0 • rules frozen

Controls

Integrity engine sealed rules frozen audit-ready
Variant:
Saved locally in this browser.
Portable JSON (share / replay).
Clocks pause automatically while browsing Analysis.

Account offline
Players (local seats)
You:
White: • Black:
You are:
When locked: seats frozen, spectators only.
Game lock: open

Network (two tabs / same device)
Status: offline • Room: • Role: offline
⚠️ Network desync detected.
How to use: open this file in two browser tabs. Set one tab to host, the other to client, same room id.

Manual action (engine-driven)
Tip: click a token to select, then click a destination. Action type uses the dropdown.
When connected as client, moves are sent to the host.

Analysis
Viewing ply /
To make moves, you must be viewing the latest ply.


Anti-cheat audit
Verify signatures & chain integrity.
Move log
Diagnostics
Chain continuity:
Signatures:
Replay validity:
Match result

Load a setup (for fast testing)
If JSON is provided, it overrides the square lists above.

Server API contract (draft)
{
  "POST /auth/anon": { "playerId": "uuid", "token": "jwt" },

  "POST /match/start": {
    "gameId": "hash",
    "players": { "W": "playerId", "B": "playerId" },
    "initialStateHash": "hash"
  },

  "POST /match/move": {
    "gameId": "hash",
    "playerId": "uuid",
    "action": { "type": "copy|move", "from": "A1", "to": "A2" },
    "prevStateHash": "hash"
  },

  "POST /match/finish": {
    "gameId": "hash",
    "result": {
      "outcome": "W|B|D",
      "reason": "string",
      "plyCount": 42,
      "finalHash": "hash"
    }
  },

  "GET /leaderboard": {
    "entries": [{ "playerId": "uuid", "rating": 1234 }]
  }
}
Pure documentation only. No server dependency yet.


Deployment presets
Static hosting (recommended)
  • GitHub Pages: upload this file as index.html
  • Netlify: drag & drop this file
  • S3 / Cloudflare Pages: static HTML
No build step, no server required.

Server-backed (optional)
Enable SERVER.enabled = true and point SERVER.baseUrl to your API. Auth, match reporting, and leaderboards will activate automatically.
Notes:
  • Official initial setup is 2 tokens each: W: A1, H8 and B: A8, H1, with White to move.
  • Pressure tests in Appendix A verify the strict after > before requirement.

Board & Log

Mode Net offline Opponent
Side to move: • Ply: • Status:
Game ID: • State hash: secured
W10:00.0
B10:00.0
Running:
Log (mirrors console)
Tip

Keyboard shortcuts

Corruo v1.0 Rules frozen • Single-file release • Offline-capable
Waiting for host…
Connected as client or spectator.
The game will appear when the host starts.
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